Monday, 14 September 2015

The making of V0.1 Robot

xoxo, WH ღ at 14.9.15 1 comments
Hello. 

I started to learn how to model and rig a robot through Youtube and blogs. I've found some tutorials about modeling and rigging robot character but they doesn't help me a lot, since they always skipped some of the important steps. Until I found a tutorial from cgswot.com  (this is CG Swot Youtube channel)





This tutorial was prepared by Dave Scotland, he covered how to rig a simple robot character using a link-rig system. I would like to say thank you to him for this great tutorial. Thank you so much Dave! :)

I've made some screenshots and notes while modeling this first character, which is V0.1 Robot. So, here we go. You may click the images to zoom.









Actually I've got one problem with this character; about the poly count. Disebabkan ni first time saya buat modeling yang lengkap macam ni, so tak terlintas langsung kat fikiran, pasal poly count. Bila dah collapsing all modifiers baru lah gelabah... macam melampau sangat je poly count robot ni sampai 100 000 + polygons. Hmm

"yang excited p 'collapse all' tu pasai pa wardaaa" Sigh. Hopefully tak jadi masalah masa nak animate and render nanti. :(

And last but not least, taraa! :) The rigging test for my first character, V0.1 Robot.




XOXO, 

Sunday, 28 June 2015

Sadism | Pre-Production

xoxo, WH ღ at 28.6.15 0 comments
Hello.

Pre-production is the first step in making an animation. It is the process of where the idea is gathered for the animation. Then, the ideas are enhanced by sketching them into thumbnails so that it appear visually. This allows the viewers to understand what is happening throughout the story.

Before going to the next step, I've to get approval from my project coordinator, Mr. Fauzi Naeim Mohamed or we call him Mr.M. During this stage, I have made a lot of brainstorm to get a good storyline. I’ve been rejected for so many times by my coordinator, Mr.M because of uninteresting and cliché storyline. After my thumbnails been approved, *at lasttt, alhamdulillah rasa nak nangiss* then, I’ve made some researches about staging and composition so that I could produce a good storyboard. 

Next, I did a lot of rough sketches to get the best character design for this 3D short animation project. After that, I started doing a fully colored storyboard (as required by Mr.M). Below is my demo reel that I presented to Mr.M at the end of my sixth semester.

'not so demo reel' I guess, sbb tak lengkap pun. Tak cukup requirement macam yang Mr.M mintak. I've tried my best nak complete kan semua yang Mr.M mintak tapi tak cukup masa. I'm sorry Sir. My bad.



The following video is my second demo reel. Sebab saya rasa demo reel yang first ni kosong sangat and not enough. So, I made the second one. *yang lebih complete kononnya* hehe But I think my second demo reel is more likely similar to animatic storyboard. So, here we go, enjoy! :)



xoxo,

Saturday, 27 June 2015

Sadism | Introduction

xoxo, WH ღ at 27.6.15 0 comments
Hello and assalamualaikum. 

Currently I'm working on a project which is my final project for my bachelor. I'm going to develop a short 3D animation entitled Sadism. The duration of this animation will be projected around 3 minutes 10 seconds. Basically, Sadism is a story about a robot named V_0.1, which is the main character of this story. It is an old model robot, living in a modern world. V_0.1 is not accepted by mankind. Until one day, he was killed by a mysterious girl. This story actually tells us of how cruel mankind can really be and no one can be trusted nowadays. 


In this 3D animation project, I will be focused on the modelling part. As I know, modelling is the basic and crucial aspect in a 3D animation production workflow, before I can actually proceed to next processes. Good models will make my life easier at the rigging and animation parts later. For this individual project, I will use Paint Tool Sai Software to make sketches and storyboard. Next, I will use Autodesk 3DS Max 2015 for modelling and animation parts, Adobe Photoshop CS6 for coloring and texturing. Lastly, I will be using Adobe After Effect CS6 to compose and edit the entire finished scenes into a full length short animation film. InsyaAllah.

Wish me luck!  :)


 

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